Curriculum alignment · Abu Dhabi (ADEK)
ADEK AI Literacy Curriculum, Abu Dhabi (built with MIT Day of AI)
We checked the LittleAIMaster Grade 1–12 AI course against all 74 rated requirements of this framework: 49 fully covered, 13 mostly covered, 12 partly covered. Open a requirement to see what learners do and the exact lessons.
Source documents (2)
Abu Dhabi Department of Education and Knowledge (ADEK), in partnership with Day of AI / MIT RAISE
MIT RAISE (Responsible AI for Social Empowerment and Education) and i2 Learning, via Day of AI
Alignment chart
Every ADEK requirement, rated
Showing 74 of 74 requirements
ADEK Grades K–2 (ages 5–7)
Sort human-made vs natural; machines are tools people build
Framework grades K–2Fully covered
Sort human-made vs natural; machines are tools people build
Framework grades K–2In Grades 1-2, the words 'machine' and 'smart machine' are introduced as things that notice and answer, so children learn that machines are tools people build.
In Grade 1 'Alive and Not Alive' and 'Machines All Around', learners sort living things from machines by rules and see machines as powered tools built by people for a job. Grade 2 'What Is AI?' continues this.
Compare human thinking/sensing with how a machine processes info; what "smart" means
Framework grades K–2Fully covered
Compare human thinking/sensing with how a machine processes info; what "smart" means
Framework grades K–2In Grade 2 'Machines That See' and 'Machines That Hear', children compare an eye with a camera and an ear with a microphone, comparing human and machine sensing.
- Grade 1Unit 3: Noticing, parts and responsible choices › Orders, On and Off
- Grade 2Unit 1: Examples, labels and thinking tools › Steps, Patterns and Fixing
- Grade 2Unit 2: Noticing, representing and responding › Machines That See
- Grade 2Unit 2: Noticing, representing and responding › Machines That Hear
- Grade 2Unit 3: Better examples, checked guesses › Count It and Chart It
In Grade 2 'Can a Machine Think?' and 'Rules or Examples?', learners compare a child's thinking and checking steps with a machine's data, rules and output, and challenge the label 'smart'.
Decide whether an everyday technology is AI or not
Framework grades K–2Mostly covered
Decide whether an everyday technology is AI or not
Framework grades K–2In Grade 1 'Smart or Just Its Buttons?' and Grade 2 'Learns, or Follows Its Buttons', children sort everyday machines into those that learn from examples or get to know you, and those that follow buttons.
- Grade 1Unit 3: Noticing, parts and responsible choices › Meet the Smart MachinesSmart or Just Its Buttons?
- Grade 2Unit 1: Examples, labels and thinking tools › What Is AI?Learns, or Follows Its Buttons
In Grade 2 'Can a Machine Think?' and 'Rules or Examples?', learners tell a machine that learns from one that only follows buttons, and explain their choice when the teacher revisits it.
The repeated definition equates AI with learning from examples; rule-based AI is not clearly included in it.
Point out AI in daily life and name what it does
Framework grades K–2Fully covered
Point out AI in daily life and name what it does
Framework grades K–2In Grades 1-2, children spot AI in their day, sorting machines by what each does; the feedback names it, for example the speaker answers you and the phone knows your face.
In Grade 2 'Machines That Talk' and 'What Is AI?', learners trace a day through a smart speaker, news app, map app, shop, game character and TV recommender, and match each to its job.
Locate sensors, compare computer vs human sensing
Framework grades K–2Mostly covered
Locate sensors, compare computer vs human sensing
Framework grades K–2In Grade 1 'My Senses Notice Things' and Grade 2 'Count It and Chart It', children look at what each machine notices and compare an eye with a camera and an ear with a microphone.
In Grade 2 'Notice, Then Do' and Grade 1 'Parts and Apps', learners identify input parts of devices and compare tipping and shaking signals with human sensing.
Learners are not explicitly asked to locate the camera or microphone on their own device.
AI is trained on examples and finds patterns
Framework grades K–2Fully covered
AI is trained on examples and finds patterns
Framework grades K–2In Grade 2 'Names and Labels', children teach a machine by sorting examples into groups and testing it on a held-back item, learning that AI learns from examples.
In Grade 2 'Learning From Examples', learners watch Byte guess better as it sees two, then ten cats, and then guess new pictures it has not seen.
Prepare data, train, test, report performance
Framework grades K–2Mostly covered
Prepare data, train, test, report performance
Framework grades K–2In Grade 2, children sort examples to teach a machine and test it on a held-back item, which is a simple train and test split. Grade 3 continues with data-building activities.
In Grade 2 'Notice, Then Do' and 'Check Byte's Work', learners train on movement samples or labelled tiles, test fresh examples and discuss a real miss.
Preparing a dataset, training a model and writing a performance report are not joined into one documented workflow at this level.
Build/debug a simple sequence
Framework grades K–2Fully covered
Build/debug a simple sequence
Framework grades K–2In Grade 2 'Robot Friend Codes', children remove a step from a robot's instructions, predict the failure, repair the order and retest, in a teacher-led session.
- Grade 2Unit 2: Noticing, representing and responding › Robot Friend Codes
- Teacher guidesTeacher guide session
In Grade 2 'Robo Repeats' and 'Check Byte's Work', learners run a grid route, repair the command sequence and explain the missing pickup or wrong turn to a partner.
Examine a dataset for gaps/bias
Framework grades K–2Fully covered
Examine a dataset for gaps/bias
Framework grades K–2In Grade 2 'Which Pictures Are Missing?' and 'Project: Teach Byte Fairly', children predict a wrong answer, find missing kinds in a set, add examples and retest the machine on a new item.
- Grade 2Unit 3: Better examples, checked guesses › Which Pictures Are Missing?
- Grade 2Unit 3: Better examples, checked guesses › Project: Teach Byte Fairly
- Grade 5Unit 3: Work, wellbeing and an honest account › Remember: School Work, Keep Watching, Friends, PlanetRemember: AI and School WorkRemember: Built to Keep You WatchingRemember: AI and FriendsRemember: AI and the PlanetOne Evening, Four Themes
- Grade 5Unit 3: Work, wellbeing and an honest account › Mini-Project: Show the ResultsThe Problem: Showing What HappenedGather: Count the ResultsMake: Chart Right and WrongTest the ConclusionImprove: Chart the Misses
In Grade 2 'Which Pictures Are Missing?' and 'Project: Teach Byte Fairly', learners sort what is missing from examples, compare bar lengths for imbalance, predict wrong outcomes, add missing examples and retest.
Check an AI output before trusting it
Framework grades K–2Fully covered
Check an AI output before trusting it
Framework grades K–2In Grade 2 'Yes, Change It, or No', a teacher-led session asks children why a checked suggestion is reasonable and what new evidence makes them reject a route.
- Grade 2Unit 3: Better examples, checked guesses › Yes, Change It, or No
- Teacher guidesTeacher guide session
In Grade 2 'Check Byte's Work', learners check Byte's bee claim against a pictured reference, reject the wrong leg count and explain why.
Build a chart from data
Framework grades K–2Fully covered
Build a chart from data
Framework grades K–2In Grades 1-2, children read a two-bar chart in Grade 1 and build a two-column chart in Grade 2.
In Grade 1 'Tally It, Chart It', learners choose tally marks or bars for a purpose, collect actual counts and show a bar chart to classmates.
Robotics / physical device
Framework grades K–2Partly covered
Robotics / physical device
Framework grades K–2In Grade 1 'Robot Friend' and Grade 2 'Robot Friend Codes', children write instruction cards that a friend acts out as a robot. In 'My Tablet Notices' they match the tablet's touch screen, microphone and camera to what they sense.
No required learner program drives a physical device that acts on the environment; sensing on the tablet exists, but screen robots and lights are the only outputs.
- Grade 1Unit 2: Patterns, clues and careful testing › Robot Friend
- Grade 1Unit 3: Noticing, parts and responsible choices › My Tablet Notices
- Grade 2Unit 2: Noticing, representing and responding › Robot Friend Codes
- Grade 2Unit 2: Noticing, representing and responding › My Tablet Is a Noticing Machine
- Grade 5Unit 2: Learning, logic and checking › Devices That Sense and ActSense, Decide, ActSensors EverywhereActuators Make It HappenFollow One DeviceDesign a Device
- Grade 5Unit 3: Work, wellbeing and an honest account › AI's FootprintWhat Is a Footprint?Training Uses a LotUsing Adds UpWater to Keep CoolChoices People and Companies Make
- Grade 5Unit 2: Learning, logic and checking › Debug AND, OR, NOTThe Wrong WordToo Often or Too RarelyThe Missing NOTTest With Every CaseFix the School Gate Rule
- Create toolsmicro:bit simulator
- Teacher guidesUnplugged classroom sheets (Grades 1–5)
In Grade 2 'Notice, Then Do', learners choose a rule driven by real tablet tilt or shake and watch the screen movement and light change.
The output is on screen; no external actuator changes the physical environment.
Build an AI solution to a real, student-chosen problem
Framework grades K–2Partly covered
Build an AI solution to a real, student-chosen problem
Framework grades K–2In Grade 2 'Project: Plan, Make, Test, Fix', children choose one of two problems, sort examples, teach a helper, test it on new items and add a missing kind. Off-screen they design a helper for a real person's problem.
Children build and test an in-app helper only for one of two preset problems; the problem they find themselves is only drawn, not taught to or tested on the machine.
- Grade 1Unit 4: Evidence, safety and a helper of our own › Fix a Problem at Home
- Grade 1Unit 4: Evidence, safety and a helper of our own › Machines That Help People
- Grade 2Unit 4: Ask clearly, make honestly, improve thoughtfully › Project: Plan, Make, Test, Fix
- Grade 5Unit 4: Rules, evidence and a helper for someone › Practice: Ready for the Final BuildProblem First, Tool SecondOne Real PersonExamples Somebody CollectsWhat Could Go Wrong, and Who to AskA Practice Plan
- Teacher guidesUnplugged classroom sheets (Grades 1–5)
In Grade 2 'A Helper for Everyone', learners choose a supplied problem, train and retest its helper, then rehearse a presentation.
Learners do not identify the problem themselves, and the cardboard model does not sense or act, so a learner-found problem is not linked to a working AI build.
Research an SDG and design/evaluate an AI solution
Framework grades K–2Partly covered
Research an SDG and design/evaluate an AI solution
Framework grades K–2In Grade 2 'A Helper for Everyone', children build, test, repair and show a sick-leaf helper, thinking about farmer time and missed young shoots.
The task is prescribed; independent research and an evidenced impact evaluation of a learner-chosen Global Goal are thin.
- Grade 2Unit 4: Ask clearly, make honestly, improve thoughtfully › A Helper for EveryoneA Real ProblemPlan for EveryoneBuild It: Boxes and ByteTest It Fairly. Did It Help?Listen, Fix, Show and Tell
In Grade 1 'Machines Help Farms and Water' and Grade 2 'A Helper for Everyone', learners study crop needs and test a supplied leaf helper for a farmer.
Research and evaluation of real societal impact stay separate from the supplied helper's card score.
AI governance / civic participation
Framework grades K–2Partly covered
AI governance / civic participation
Framework grades K–2In Grade 2 'Rules for AI' and Grade 1 'Our Own Rule', children learn that people make rules for AI, choose between preset wordings of class rules and vote on them.
Children only choose between preset wordings of preset rules; no step has them propose a rule of their own, apart from optional take-home extensions.
- Grade 1Unit 4: Evidence, safety and a helper of our own › Rules for Smart Machines
- Grade 1Unit 4: Evidence, safety and a helper of our own › Our Own Rule
- Grade 2Unit 4: Ask clearly, make honestly, improve thoughtfully › Rules for AI
- Grade 5Unit 4: Rules, evidence and a helper for someone › Remember: The YearRemember: AI Around the WorldRemember: Rules for AIRemember: What I Now KnowRemember: My MovesThe Year on One Page
- Grade 5Unit 4: Rules, evidence and a helper for someone › My Digital ToolkitFind One FactSave It So You Can Find ItRepurpose ItUsable and TrustworthyPresent It, and Keep Learning
- Teacher guidesUnplugged classroom sheets (Grades 1–5)
In Grade 1 'Our Own Rule', learners discuss class wellbeing, select a rule proposal and vote with classmates.
The two starting proposals are supplied, taking a proposal to school leadership is optional, and independent policy drafting is limited.
Footprint / resource cost of AI
Framework grades K–2Fully covered
Footprint / resource cost of AI
Framework grades K–2In Grade 1 'Big Computers Get Hot', children explain smart-speaker data centres, power, cooling water and device materials, then make and share a saver card.
- Grade 1Unit 3: Noticing, parts and responsible choices › Big Computers Get HotWho Works Out the Answer?Hot, Hot ComputersPower and WaterFix It FirstBe a Saver
In Grade 1 'Big Computers Get Hot', learners trace the hardware, power and cooling that remote computers need, choose a saver card and communicate a family action.
Careers
Framework grades K–2Fully covered
Careers
Framework grades K–2In Grade 1 'Helpers and Jobs', children compare the machine and human parts of changing jobs, identify builder and checker tasks, and choose a personal job-interest and skill-growth card.
- Grade 1Unit 2: Patterns, clues and careful testing › Helpers and JobsHelpers at the Hospital and the BankHelpers at School, on the Road, by the WaterA Job ChangesNew Jobs AppearWhich Job Would I Like?
In Grade 1 'Helpers and Jobs', learners match builder and checker tasks to skills and choose a personal job-and-skill card.
In Grade 1 'Helpers and Jobs', learners compare the tasks a post worker keeps with what a machine sorts, predict a new robot job and choose a skill to develop.
Generative AI / chatbots / deepfakes
Framework grades K–2Fully covered
Generative AI / chatbots / deepfakes
Framework grades K–2In Grade 2 'Ask, Look, Ask Again', children order how a talking machine responds, judge whether a next-word guess knows it is right, and check whether a picture matches their ask.
- Grade 2Unit 4: Ask clearly, make honestly, improve thoughtfully › Ask, Look, Ask AgainMy Ask, My PictureDoes It Match My Ask?Ask AgainA Talking Machine GuessesMy Picture-Book Page
ADEK Grades 3–5 (ages 8–10)
Compare human vs machine "smart"
We start Grade 1 · framework Grade 3Framework grades 3–5Fully covered
Compare human vs machine "smart"
We start Grade 1 · framework Grade 3Framework grades 3–5Grades 3-4 teach the contrast between rule machines and learning machines in child-friendly words, which compares human and machine smartness.
In Grade 3 'AI at Work', learners see that a calculator beating a person is fast but not clever, map robot parts to body parts, and learn that reading symbols is not understanding.
AI vs non-AI decision
We start Grade 2 · framework Grade 3Framework grades 3–5Fully covered
AI vs non-AI decision
We start Grade 2 · framework Grade 3Framework grades 3–5Grade 4 teaches the formal terms 'rule machine' and 'learning machine', which children use to decide whether a technology is AI.
In Grade 3 'Robots' and 'AI at Work', learners sort machines into those told the steps and those shown examples, see that a toaster needs no AI, and learn AI as a machine that learns.
Sensors, human vs computer sensing
Framework grades 3–5Fully covered
Sensors, human vs computer sensing
Framework grades 3–5The word 'sensor' is introduced in Grade 3, where children compare how humans and computers sense.
In Grade 3 'Senses: Mine, Animals', Machines'', learners look around their own tablet or phone for camera and microphone openings, find the hidden motion sensor, and compare human and machine sensing strengths.
Trained-on-examples / rule-vs-learned distinction
We start Grade 2 · framework Grade 3Framework grades 3–5Fully covered
Trained-on-examples / rule-vs-learned distinction
We start Grade 2 · framework Grade 3Framework grades 3–5Grades 3-4 teach the difference between machines that follow written rules and machines that learn from examples.
In Grade 3 'Training', Byte is shown examples round after round, tested on unseen pictures, and predicts on new input from the patterns it found.
In Grade 3 'Robots' and 'AI at Work', learners sort machines as told-the-steps or shown-examples and see that nobody could write every step for spotting a cat.
Train a no-code classifier, vary the training set
Framework grades 3–5Fully covered
Train a no-code classifier, vary the training set
Framework grades 3–5In Grades 3-5, children train a no-code classifier by sorting examples into groups, with sets that must include enough variety, and see how changing the training set changes results.
In Grade 3 'Change the Examples, Change the Guess' and Grade 5 'Program a Gadget', learners train a motion classifier from labelled movements, test fresh movements and add varied examples after a miss.
In Grade 5 'Demo Day: My Own Helper', learners carry their chosen dataset into training, test unseen cards, report the actual counts and misses, and keep the results in a presentation.
Build a chart / dashboard
Framework grades 3–5Fully covered
Build a chart / dashboard
Framework grades 3–5Grades 3-5 build up chart skills, finishing in Grade 5 with children charting their own data.
In Grade 3 'Pick the Right Chart', learners choose bars or a time-series line, enter a collected chart and use its saved counts in a poster for an audience.
Examine dataset gaps/bias, predict wrong outcomes
Framework grades 3–5Fully covered
Examine dataset gaps/bias, predict wrong outcomes
Framework grades 3–5In Grade 4, children meet the word 'biased' and build a training set that lacks variety to see the effect; Grade 5 refines this.
In Grade 4 'Wrong, and How Sure', learners see a red-apple-only model fail on yellow apples and a child-only app miss a grandad. They spot the gap, take photos, add them and test again.
Check AI output, accept/revise/reject
Framework grades 3–5Fully covered
Check AI output, accept/revise/reject
Framework grades 3–5In Grade 4, children learn that a machine can be very sure and still wrong, using a sureness number and misses to decide whether to accept an output.
In Grade 4 'Checking' and 'Made-Up Answers', learners ask, read, check and use, find a genuine second source, and reject an answer that cites a source that does not exist.
Take part in shaping AI policy — draft class AI rules
Framework grades 3–5Fully covered
Take part in shaping AI policy — draft class AI rules
Framework grades 3–5In Grade 5 'What I Will Build', learners draft class AI rules using a four-part build screen.
In Grade 5 'Check a Real Rule', learners draft a policy position with a concrete requirement and a checker, defend it to a partner, and turn real classroom cases into rules in their own words, then vote and date later revisions.
Actual adoption of a policy is not claimed; the work is classroom policy drafting.
Explain governance as distinct from building AI
Framework grades 3–5Fully covered
Explain governance as distinct from building AI
Framework grades 3–5In Grade 5 'Who Decides the Rules?', children sort building tasks from rule-deciding tasks, learn who makes rules (families, schools, companies, countries), order rule-making steps and plan a rule with who makes and checks it.
- Grade 5Unit 4: Rules, evidence and a helper for someone › Who Decides the Rules?Building and DecidingRules at Every SizeWhen the Builder Makes the RulesWhy Both MatterYour Voice in the Rules
Point out AI in daily life
We start Grade 1 · framework Grade 3Framework grades 3–5Fully covered
Point out AI in daily life
We start Grade 1 · framework Grade 3Framework grades 3–5In Grade 3 'Which One Is This?', Grade 4 'Rules or Examples?' and Grade 5 'Two Machines, One Job', children sort everyday machines by whether they follow rules or learn from examples.
- Grade 3Unit 2: Deciding, sensing and having a say › Rules or Learning?Which One Is This?
- Grade 4Unit 4: Class 4 · Unit 4 · Ask, test, build and explain › Build a Rule MachineRules or Examples?
- Grade 5Unit 2: Learning, logic and checking › How Machines LearnTwo Machines, One Job
In Grade 2 'Machines That Talk' and Grade 3 'Sorting and Deciding', learners name assistants, face recognition, recommenders, route planning and game characters and what each does for the user.
Debug an algorithm
Framework grades 3–5Fully covered
Debug an algorithm
Framework grades 3–5In Grade 3 'Debug the Algorithm' and Grade 5 'Debug the Steps' and 'Debug AND, OR, NOT', children find wrong, missing and misordered steps, fix them and test again, saying what kind of bug it is and why one test is not enough.
- Grade 3Unit 1: Examples, patterns and better guesses › Debug the Algorithm
- Grade 4Unit 1: Build, check and explain › Debug the Decision Tree
- Grade 5Unit 1: Private information and careful evidence › Debug the StepsThree Kinds of BugThe Missing StepSteps in the Wrong OrderThe Wrong ConditionTest, Fix, Test Again
- Grade 5Unit 2: Learning, logic and checking › Debug AND, OR, NOTThe Wrong WordToo Often or Too RarelyThe Missing NOTTest With Every CaseFix the School Gate Rule
- Grade 5Unit 1: Private information and careful evidence › Privacy PracticeThree Kinds of SharingSettings That SharePhotos Before PostingMy Friends' PrivacyMy Privacy Check
In Grade 3 'Debug the Algorithm' and Grade 5 'Debug the Steps', learners spot the wrong step, fix it, sort bug kinds and run a debugging loop. Written reasoning is recorded in the unplugged classroom sheets.
- Grade 3Unit 1: Examples, patterns and better guesses › Debug the Algorithm
- Grade 3Unit 4: Inside, connected, and improved › Steps and Rules Practice
- Grade 4Unit 1: Build, check and explain › Debug the Decision Tree
- Grade 5Unit 1: Private information and careful evidence › Privacy PracticeThree Kinds of SharingSettings That SharePhotos Before PostingMy Friends' PrivacyMy Privacy Check
- Grade 5Unit 1: Private information and careful evidence › Debug the StepsThree Kinds of BugThe Missing StepSteps in the Wrong OrderThe Wrong ConditionTest, Fix, Test Again
- Grade 5Unit 2: Learning, logic and checking › Debug AND, OR, NOT
- Teacher guidesUnplugged classroom sheets (Grades 1–5)
Human-made vs AI-generated art, ethical questions
Framework grades 3–5Mostly covered
Human-made vs AI-generated art, ethical questions
Framework grades 3–5In Grade 4 'AI and Creativity', children compare a human idea with an AI drawing and ask whether copying an artist's style is fair, using a style-credit check. No generative tool is used.
In Grade 3 'Make a Tune With a Machine', learners compare human and machine-example music, vary request cards and debate credit and effects on musicians.
The activity does not generate a new tune from a model; the experiments use prepared outputs.
Robotics / physical device
Framework grades 3–5Partly covered
Robotics / physical device
Framework grades 3–5In Grade 5 'Devices That Sense and Act', children match sensors, programs and actuators, order an automatic-door chain and design a plant waterer as steps played out with friends. Grade 3 'Robots: Sense, Think, Act' covers robot rules.
No required learner program drives a physical device that acts on the environment; screens do not program a device, and tablet sensing outputs only change a screen robot or light.
- Grade 3Unit 4: Inside, connected, and improved › Robots: Sense, Think, Act
- Grade 5Unit 2: Learning, logic and checking › Devices That Sense and ActSense, Decide, ActSensors EverywhereActuators Make It HappenFollow One DeviceDesign a Device
- Grade 5Unit 4: Rules, evidence and a helper for someone › Build It, Test It, Improve ItChoose the ProblemGather the ExamplesBuild and TestListen to FeedbackImprove and Test Again
- Teacher guidesUnplugged classroom sheets (Grades 1–5)
In Grade 5 'Program a Gadget', learners configure a live tablet sensor rule, see a screen response and tell it apart from learned motion.
There is no external actuator or physical robot affecting the environment.
Build AI solution to a real problem
Framework grades 3–5Mostly covered
Build AI solution to a real problem
Framework grades 3–5In Grade 5 'Build It, Test It, Improve It', children pick a school problem, gather examples, build and test a helper, use feedback and test again. In Grade 4 'Present Your Project' they plan a talk.
A learner's own problem is built only on paper with a classmate acting as the machine; the in-app helper is always one of three preset problems.
- Grade 4Unit 4: Class 4 · Unit 4 · Ask, test, build and explain › Present Your Project
- Grade 5Unit 4: Rules, evidence and a helper for someone › Build It, Test It, Improve ItChoose the ProblemGather the ExamplesBuild and TestListen to FeedbackImprove and Test Again
- Grade 5Unit 4: Rules, evidence and a helper for someone › What I Will Build
- Grade 5Unit 4: Rules, evidence and a helper for someone › Remember: The YearRemember: AI Around the WorldRemember: Rules for AIRemember: What I Now KnowRemember: My MovesThe Year on One Page
- Teacher guidesUnplugged classroom sheets (Grades 1–5)
In Grade 5 'Demo Day: My Own Helper', learners build and present a saved-data helper, and separately interview a willing person and trial a paper helper for their own need.
The learner-found need is not connected to the app's two supplied AI problem branches, and a paper checklist is not itself a learned model.
Research an SDG, build/evaluate an AI solution
Framework grades 3–5Mostly covered
Research an SDG, build/evaluate an AI solution
Framework grades 3–5In Grade 5 'Did It Really Help?', children read six labelled facts about a problem, pick a goal, build a branched helper, evaluate time saved and misses, and decide to keep, change or stop.
The impact numbers and choices are supplied; independent research and a measured impact evaluation of the learner's own helper are not required.
- Grade 5Unit 3: Work, wellbeing and an honest account › Did It Really Help?Research the ProblemGather and TrainImpact Beyond the ScoreWhen Do We Pause It?Keep, Change or Stop
In Grade 5 'Did It Really Help?', learners research attributed fact cards, design a goal and evaluate benefits, misses and stopping thresholds.
Impact data are supplied stories rather than measured effects of the child's own AI solution.
Stakeholder debate / ethical matrix
Framework grades 3–5Fully covered
Stakeholder debate / ethical matrix
Framework grades 3–5In Grade 5 'What I Will Build', learners fill a who-is-affected grid and debate a lost-dog street camera case under 'What Could Go Wrong, and Who I Would Ask'.
In Grade 5 'Check a Real Rule', learners fill a stakeholder want-and-worry row, swap roles, explain the opposing view and debate a requirement.
Footprint / resource cost
Framework grades 3–5Fully covered
Footprint / resource cost
Framework grades 3–5In Grade 5 'AI's Footprint', children account for energy, water and materials, choose an audience and one change, chart evidence with a one-week check, and share the message with a friend or grown-up.
- Grade 5Unit 3: Work, wellbeing and an honest account › AI's FootprintWhat Is a Footprint?Training Uses a LotUsing Adds UpWater to Keep CoolChoices People and Companies Make
- Teacher guidesTeacher guide session
In Grade 5 'AI's Footprint', learners account for materials, power and water, chart suitable tools, plan an evidence-based footprint message for an audience and say it to a friend or adult.
Careers
Framework grades 3–5Fully covered
Careers
Framework grades 3–5In Grade 5 'What I Will Build', children name the jobs that build and check a helper. Grade 3 'Sorting and Deciding' and Grade 4 'Bias in Words' also cover AI at work and AI and jobs.
In Grade 4 lessons such as 'Who Was Left Out', learners match roles such as engineer, designer, checker, safety person, tester and data collector to their work, meet a fairness checker and robot mender, and pick a job for themselves.
In Grade 4 'Then, Now, Next', learners compare retained and changing farm tasks, forecast how a sector will change next, and name a skill and an uncertainty.
Chatbot NLP, generative AI concepts
Framework grades 3–5Mostly covered
Chatbot NLP, generative AI concepts
Framework grades 3–5In Grade 4 'Made-Up Answers' and Grade 5 'AI and Friends', children learn that generative AI writes answers and builds pictures, why it makes things up, and how chat replies are built. This is concept only, with no hands-on tool.
- Grade 4Unit 1: Build, check and explain › Made-Up Answers
- Grade 5Unit 3: Work, wellbeing and an honest account › AI and Friends
- Grade 5Unit 1: Private information and careful evidence › When Something Goes WrongWho Is Behind the Screen?Stop Before You TapSomething Scary Appeared
In Grade 5 'Build a Chatty Helper', learners build and repair keyword and reply rules and test how a changed message changes the reply.
The agent is stateless and finite, and the multi-turn path is arranged rather than a live conversation that remembers earlier turns.
ADEK Grades 6–8 (ages 11–13)
AI vs non-AI decision, AI in daily life
Framework grades 6–8Fully covered
AI vs non-AI decision, AI in daily life
Framework grades 6–8In Grade 6, learners drag eight everyday items into 'Uses AI' or 'No AI' groups.
In Grade 6 'What is AI?' and 'AI in Your Home', learners define AI and sort real gadgets as AI or not AI, using three levels, five clues and rule-based versus learning-based tests, giving reasons.
In Grade 6 'AI in Your Home', 'AI in Your Phone' and 'AI Recommends For You', learners hunt for AI at home, on the phone and in games, travel, shopping, health and school, naming what each does for the user.
Sensors / perception
Framework grades 6–8Fully covered
Sensors / perception
Framework grades 6–8Grades 6-8 cover perception in many lessons, and Grade 8 includes webcam-based image-classifier chapters.
In Grade 6 'Input and Output', learners sort nine devices as input, output or both and match six input devices to what each detects. Grade 8 and Grade 7 chapters name smart-home sensors and compare human and computer sensing.
Trained-on-examples / rule-vs-learned
Framework grades 6–8Fully covered
Trained-on-examples / rule-vs-learned
Framework grades 6–8Machine learning is the most widely covered strand across Grades 6-12, including the difference between rules and learning from examples.
In Grade 7 'What is Training?' and 'Learning from Examples', learners follow a guess, compare and nudge training loop, find clues from labelled photos, and draw to train, testing on unseen examples.
Grade 8 'What Makes AI Intelligent?' is a whole chapter on rule-based versus learning-based AI with app sorting. Learners also sort jobs into needs-a-rule or needs-training.
Train/test a model, report performance
Framework grades 6–8Fully covered
Train/test a model, report performance
Framework grades 6–8In Grade 7 'Teaching by Showing', and in Raise Your AI and Python Lab, learners train a model, test it and report performance. A Grade 7 capstone asks them to read the model's report card.
In Grade 7 chapters such as 'Lily's Big Moment' and 'Refinement Week!', learners plan data, shoot balanced photos, train in Teachable Machine, hold out a test set, and report accuracy per category and failures.
Explain why generative AI can fabricate/hallucinate
Framework grades 6–8Fully covered
Explain why generative AI can fabricate/hallucinate
Framework grades 6–8In Grade 6, learners are taught that AI can be wrong while sounding completely confident, so they should always double-check.
In Grade 6 'When to Trust AI', Grade 7 'AI Writing Stories' and Grade 8 'Carlos's Writing Helper', learners study training cut-offs and hallucination, sort what a model could and could not know, and judge real passages before trusting them.
Chatbot mechanics, build a simple conversational agent
Framework grades 6–8Fully covered
Chatbot mechanics, build a simple conversational agent
Framework grades 6–8Grades 6-8 include chatbot lessons, and Grade 8 Unit 5 was rebuilt around a chatbot-building sequence.
In Grade 7 'How Chatbots Work' and Grade 8 'Choosing the Reply' and 'The Tech Fair', learners trace rule-based bot mechanics, design a paper bot, and build StudyBuddy in Python with intent scoring, context memory and fallbacks.
Build a chart/dashboard
Framework grades 6–8Partly covered
Build a chart/dashboard
Framework grades 6–8Learners in Grades 6-8 build charts and dashboards as part of their data work.
In Python Lab Module 5 'Draw a Text Bar Chart', learners write a loop that builds a labelled text bar chart from supplied activity data.
The dataset, chart form and scaling are prescribed, and independent chart selection for a real pattern and audience is thin.
- Grade 6Unit 3: AI Around Us › AI Recommends For You
- Grade 6Unit 6: My AI Future › Your AI Superpowers
- Grade 7Unit 1: Patterns Everywhere › Features and Attributes
- Grade 7Unit 1: Patterns Everywhere › Patterns in Data
- Grade 9Unit 1: Math for AI › Graphs Tell Stories
- Grade 9Unit 1: Math for AI › Bar Charts and Histograms
- Python LabModule 32: Data Visualization
- Python LabModule 5: LoopsDraw a Text Bar Chart
- Python LabPython Lab (graded modules)
Debug an algorithm/program
Framework grades 6–8Fully covered
Debug an algorithm/program
Framework grades 6–8In Python Lab graded modules, which start in Grades 6-8, learners write and debug Python programs.
- Python LabPython Lab (graded modules)
- Create toolsPython Lab
In Grade 8 'First Feature Victory' and 'The Demo Disaster', learners follow a five-step debugging process, meet four named Python errors and hunt down a zero-score bug. Most programming chapters include true/false bug hunts.
Examine dataset gaps/bias
Framework grades 6–8Fully covered
Examine dataset gaps/bias
Framework grades 6–8Grades 6-8 contain bias-detective style lessons, and the Bias Detective tool lets learners examine datasets for gaps and bias.
In Grade 6 'Teach the Teacher' and Grade 7 'Good Examples vs Bad Examples', learners judge ten dataset scenarios, match flaws to the damage they cause, and create an imbalance on purpose to see it bias a model.
Check AI output before trusting
We start Grade 4 · framework Grade 6Framework grades 6–8Fully covered
Check AI output before trusting
We start Grade 4 · framework Grade 6Framework grades 6–8Grades 6-8 teach learners to check AI output before trusting it.
In Grade 6 'When to Trust AI' and 'Real vs Fake: Deepfakes', learners use the SIFT and STOP methods and three verification questions, sort jobs into 'just use it' versus 'check it first', and do not pass on unverified AI facts.
Careers
Framework grades 6–8Fully covered
Careers
Framework grades 6–8Career lessons appear across every grade in Grades 6-8.
In Grade 6 'AI and Jobs' and 'AI Jobs of Tomorrow', learners match shrinking jobs to the new jobs beside them, sort eight jobs as mostly gone or newly created, and write and justify a future skill.
Human/AI-generated art + ethics
Framework grades 6–8Mostly covered
Human/AI-generated art + ethics
Framework grades 6–8In Grade 7 'AI Writing Stories' and Grade 8 'Liam's Art Dilemma', learners see how an image generator makes a picture and test art cases for consent, labelling and effect, with rules from several countries.
In Grades 6-8 learners compose a tune or paint half a picture, let a small pattern model finish it, run it three times and edit one, then judge person or model blind. They also argue credit and artists' rights in Grade 8.
The generator is a small pattern model trained on the learner's own taps, not a full music or image generator.
- Grade 6Unit 5: AI Activities › Pattern GamesFinish My Tune
- Grade 6Unit 5: AI Activities › AI Art ProjectCan AI Create Art?Human Art vs AI Art
- Grade 7Unit 1: Patterns Everywhere › Prediction from PatternsThree Runs, One Favourite
- Grade 7Unit 4: Language and AI › AI Writing StoriesFrom Words to PicturesStatic to PictureWho Made It? The Art Show QuestionYour Verdict: The Art Show
- Grade 8Unit 3: My First AI › Liam's Art DilemmaAI Art Prompt LabPerson or Pattern Model?Human vs AI ArtSort the DifferencesAI Art EthicsName the Ethical IssueThe Contest LabelWho Is the Author?Discussion: Who Gets the Credit?
- Create toolsArt & Music Studio
- Create toolsSpot the AI image
Build an AI solution to a real problem
Framework grades 6–8Fully covered
Build an AI solution to a real problem
Framework grades 6–8In Grade 7 'The Great Project Choice' and Grade 8 'Capstone Project', learners choose their own problem with a four-part scoping check; in Grade 7 Unit 6 they build and test their own classifier.
In Grade 7 'The Great Project Choice' and 'Your Building Week!', learners choose their own problem and build it over a structured week. They present at a showcase in 'The Big Day!' or the Grade 8 'Innovation Fair' with a rehearsed demo.
Research an SDG, build/evaluate a solution
Framework grades 6–8Mostly covered
Research an SDG, build/evaluate a solution
Framework grades 6–8In Grade 8 'The Global Goals Project', learners go from a Global Goal to a local problem they can count, a non-AI baseline, a helper design, a Raise Your AI build, a footprint estimate and a fair trial plan.
In Grade 8 'The Global Goals Project', learners match local problems to the 17 goals, scope ideas, train a mini Bin Buddy in Raise Your AI, plan evidence and pitch their own SDG project.
The learner's own research and impact judgement are planned but never carried out, and the build is for the worked example rather than the learner's chosen problem.
- Grade 6Unit 4: Being Smart About AI › AI for Good
- Grade 8Unit 6: Mini Projects › The Global Goals Project17 Goals, One PlanMatch the GoalResearch the Local ProblemSimple Fix or AI?Design a Small AI HelperTry It: Train a Mini Bin BuddyPlan Your EvidenceThe Evidence LabPitch Your Own SDG Project
Footprint / resource cost of AI
We start Grade 5 · framework Grade 6Framework grades 6–8Fully covered
Footprint / resource cost of AI
We start Grade 5 · framework Grade 6Framework grades 6–8In Grade 8 'The Global Goals Project', learners weigh the footprint of their own helper; footprint arithmetic also appears in many other chapters.
In Grade 5 'Being Kind' and Grade 6 'AI in 2030' and 'AI for Good', learners cover energy cost, data centres and model right-sizing, and weigh a project's benefit against the electricity and water it uses.
Draft/commit to ethical-use guidelines
Framework grades 6–8Fully covered
Draft/commit to ethical-use guidelines
Framework grades 6–8In Grade 8 'Reflection & Growth', learners sort draft rules into keep or drop, build a rule set from its parts, and write their own rule set.
Take part in shaping AI policy
Framework grades 6–8Mostly covered
Take part in shaping AI policy
Framework grades 6–8In Grade 8 'Reflection & Growth', learners follow a draft, trial and review cycle and write their own class AI rule set.
In Grade 6 'Draft a Class AI Policy' and Grade 8 'Write Your Class AI Rules', learners write checkable class AI rules in their own words. In Grade 8 'How the World Governs AI' they place features in real rulebooks and compare two approaches.
Drafting is one learner's entry for their own class; there is no group or student-council step, and the two-week trial and revision is ordered but never run.
- Grade 6Unit 5: AI Activities › AI Debate ClubDraft a Class AI Policy
- Grade 8Unit 4: Image Projects › Reflection & GrowthRules for the Next LoopKeep or Drop the Rule?Draft, Try, ReviewBuild the Rule SetWrite Your Class AI Rules
- Grade 8Unit 4: Image Projects › How the World Governs AICase 1: The Exam ProctorPlan a Five-Country LaunchExplain Two Approaches
Explain governance as distinct from building
Framework grades 6–8Mostly covered
Explain governance as distinct from building
Framework grades 6–8In Grade 8 'Reflection & Growth' and 'How the World Governs AI', learners study governance as distinct from building, comparing law, plans and principles across five places plus UNESCO and the OECD.
In Grade 8 'How the World Governs AI', learners sort real laws, strategies and frameworks into three governance tools, place one app's features in each rulebook, order a launch plan and explain two places' approaches with a trade-off each.
Societal impact beyond bias (jobs, people left out, environment) is not among the governance checks, and learners never split one system's tasks into building and governing.
- Grade 8Unit 4: Image Projects › How the World Governs AIThree Tools for Governing AILaw, Plan or Principles?Case 1: The Exam ProctorCase 2: The Hiring FilterCase 3: A Chatbot for KidsPlan a Five-Country LaunchGovernance VocabularyExplain Two Approaches
- Grade 8Unit 4: Image Projects › Reflection & GrowthThis Is Governance
Stakeholder debate / ethical matrix
Framework grades 6–8Fully covered
Stakeholder debate / ethical matrix
Framework grades 6–8In Grade 7 'Computer Vision in the Real World', learners fill in an ethical matrix of stakeholders by fairness, accuracy and a say, then take and defend a position on a courtroom risk score.
In Grade 6 'AI Debate Club', learners build claim-evidence-reasoning arguments and practise steelmanning; Grade 7 and Grade 8 lessons sort benefits by who gains and contrast different users' needs.
Robotics / physical device
Framework grades 6–8Partly covered
Robotics / physical device
Framework grades 6–8In Grade 7 'How Robots Sense, Decide and Move', learners write micro:bit simulator rules from light readings that switch a pin on, and export rules that run on a real board; Python Lab reads live phone motion.
Learners write no text program for a board, and running the export on a real board with an actuator is optional.
- Grade 7Unit 5: AI Games and Puzzles › How Robots Sense, Decide and MoveProgram a Robot Reflex
- Create toolsmicro:bit simulator
- Create toolsMotion Trainer
- Python LabModule 48: Sensors and Gestures
- Python LabPython Lab (graded modules)
In Python Lab Module 48 'Sensors and Gestures', learners write code that reads a phone's live accelerometer and gyroscope and react to gestures. The Motion Trainer and micro:bit simulator export rules for a real board.
Only sensing is met; outputs are on screen, learners do not write or upload device code, and no lesson covers driving a motor, servo or buzzer.
Generative image tools (GAN/diffusion), deepfakes
Framework grades 6–8Fully covered
Generative image tools (GAN/diffusion), deepfakes
Framework grades 6–8In Grade 6 'Real vs Fake: Deepfakes', Grade 7 'AI Writing Stories' and Grade 8 'Liam's Art Dilemma', learners study how image generators work, apply the STOP method and critique images in four layers. There is no image generator.
ADEK Grades 9–12 (ages 14–18)
Classification vs generation, how generative AI is trained
We start Grade 7 · framework Grade 9Framework grades 9–12Fully covered
Classification vs generation, how generative AI is trained
We start Grade 7 · framework Grade 9Framework grades 9–12Grade 10 covers neural-network architectures including GANs and the forward pass, loss and backpropagation loop.
In Grade 7 'AI Understands Words', Grade 8 'Maya's Discovery' and Grade 10 'Transformer Preview', learners contrast generative with sorting AI, and study diffusion and text-to-image, and Transformers and generation.
In Grade 11 'The Creative Revolution' and 'Word by Word' and Grade 12 'Art Partner', learners contrast generative with discriminative AI, and study training on large datasets and text, image and audio generation through sorting and quizzes.
GAN/diffusion image generation, critique an image
Framework grades 9–12Partly covered
GAN/diffusion image generation, critique an image
Framework grades 9–12In Python Lab 'Module 50: Olympiad Extras', learners fit and sample a tiny denoiser in 'Diffusion in One Dimension' and inspect an eight-pixel brightness output and a mean-collapse failure.
The example is a simple toy, expressly not a neural diffusion or GAN image generator, so image-generation use remains incomplete.
- Python LabModule 50: Olympiad ExtrasDiffusion in One Dimension
In Grade 10 'Deepfakes and Misinformation', learners study how autoencoders, GANs and diffusion produce images, name the generator family for three cases and learn to spot flaws in generated images.
Learners never generate an image at these grades or critique one they made, so generating and critiquing with a model is missing.
- Grade 10Unit 5: AI Ethics Deep Dive › Deepfakes and MisinformationWhat Are Deepfakes?Which Generator?How to Spot DeepfakesClue or Proof?
- Create toolsSpot the AI image
In Grade 11 'Pictures from Noise' and 'The AI Battle', learners study diffusion, the U-Net, guidance settings and the GAN game through explanations and sliders. Image Gen Critique capstone work involves critiquing images.
Learners do not generate an image with a real diffusion or GAN model; the generation tools are a toy, so the live image-creation part is not fully met.
- Grade 11Unit 2: Generative AI › Pictures from NoiseDiffusion RevealedThe U-Net BrainDiffusion Control LabExplain Diffusion
- Grade 11Unit 2: Generative AI › Deep Dive TimeCFG FormulaDiffusion Tuning Lab
- Grade 11Unit 2: Generative AI › The AI BattleGenerator vs DiscriminatorExplain How GANs Work
- Grade 12Unit 6: Final Capstone › Art PartnerDiffusion, Step by Step
- Capstone projectsCapstone projects
- Capstone projectsImage Gen Critique
- Create toolsSpot the AI image
- Python LabModule 50: Olympiad ExtrasDiffusion in One Dimension
Deepfakes: explain, spot flaws, set responsible-use rules
We start Grade 6 · framework Grade 9Framework grades 9–12Fully covered
Deepfakes: explain, spot flaws, set responsible-use rules
We start Grade 6 · framework Grade 9Framework grades 9–12Grade 10 'Deepfakes and Misinformation' covers GAN-based deepfakes, spotting visual and audio tells, and a pause, verify, check response.
In Grade 10 'Deepfakes and Misinformation' and 'Building Your AI Ethics Framework', learners define deepfakes, check tells such as eyes, edges, lip sync and lighting, sort harms and apply a pause, verify, share rule.
In Grade 6 'Real vs Fake: Deepfakes', learners study what deepfakes are and the limits of detection. Grade 11 'The Art Controversy' and 'AI in Entertainment' have learners order and write responsible-use rules for synthetic media.
- Grade 6Unit 4: Being Smart About AI › AI Makes Mistakes
- Grade 6Unit 4: Being Smart About AI › AI Can Be Unfair
- Grade 6Unit 4: Being Smart About AI › AI and Privacy
- Grade 6Unit 4: Being Smart About AI › Real vs Fake: Deepfakes
- Grade 6Unit 4: Being Smart About AI › AI and Jobs
- Grade 6Unit 4: Being Smart About AI › Being a Good Digital Citizen
- Grade 6Unit 4: Being Smart About AI › When to Trust AI
- Grade 6Unit 4: Being Smart About AI › AI for Good
- Grade 6Unit 4: Being Smart About AI › You Control AI
- Grade 6Unit 4: Being Smart About AI › Unit 4 Review
- Grade 11Unit 2: Generative AI › The Art Controversy
- Grade 11Unit 5: AI in Industry › AI in Entertainment
- Grade 12Unit 4: AI Entrepreneurship › The Algorithm That Discriminated
Human/AI-generated art, ethics of generative tools
We start Grade 3 · framework Grade 9Framework grades 9–12Mostly covered
Human/AI-generated art, ethics of generative tools
We start Grade 3 · framework Grade 9Framework grades 9–12Grade 11 has an ethics block on training-data consent, copyright of AI art and style copying that harms living artists, ending in a guideline list such as disclose AI use and do not copy living artists.
In Grade 3 'AI in Games', Grade 8 'Maya's Discovery' and Grade 6 'Pattern Games', learners study style imitation, authorship and ownership of AI art, human versus AI creativity, and consent for using artists' work.
In Art & Music Studio, learners compose a tune or half a picture, let a pattern model finish it, and take a blind person-or-model test; in Grades 11-12 'Art Partner' and 'AI Art' they weigh the ethics for artists.
The creative tool is a small pattern-counting model trained on the learner's own taps, not a real generative AI, and no Grade 11-12 lesson links it.
- Grade 8Unit 3: My First AI › Liam's Art DilemmaPerson or Pattern Model?
- Grade 11Unit 2: Generative AI › The Art ControversyEthical GuidelinesPerspectives SortWrite the RuleExplain Responsible AI Art Use
- Grade 11Unit 2: Generative AI › The Sound RevolutionAI Music Makers
- Grade 11Unit 2: Generative AI › Paint Like PicassoStyle Blend Lab
- Grade 12Unit 6: Final Capstone › Art PartnerTool vs CreatorArt DebatesCredit Your ProjectExplain Human-AI Art
- Create toolsArt & Music Studio
- Capstone projectsCredit the Pair
Facial recognition: privacy/safety/fairness tension
Framework grades 9–12Fully covered
Facial recognition: privacy/safety/fairness tension
Framework grades 9–12Facial-recognition ethics appear as case studies in Grade 7 (face-unlock reliability for twins and under-13s) and Grade 10 (accuracy gaps found in independent testing).
In Grade 10 'Face Recognition', learners judge face-recognition use cases as ethical or concerning, weighing consent, surveillance, bias and safety, and sort risk levels.
In Grade 10 'Face Recognition' and related computer-vision chapters, learners study face-recognition privacy and bias with liveness and embeddings, and weigh limiting facial recognition as a governance principle.
- Grade 10Unit 3: Computer Vision CNNs › Introduction to CNNs
- Grade 10Unit 3: Computer Vision CNNs › Convolution Operations
- Grade 10Unit 3: Computer Vision CNNs › Pooling Layers
- Grade 10Unit 3: Computer Vision CNNs › CNN Architectures
- Grade 10Unit 3: Computer Vision CNNs › Building a CNN
- Grade 10Unit 3: Computer Vision CNNs › Data Augmentation
- Grade 10Unit 3: Computer Vision CNNs › Transfer Learning Introduction
- Grade 10Unit 3: Computer Vision CNNs › Famous CNN Models
- Grade 10Unit 3: Computer Vision CNNs › Object Detection Basics
- Grade 10Unit 3: Computer Vision CNNs › Face Recognition
- Grade 10Unit 3: Computer Vision CNNs › Real-World CV Applications
- Grade 10Unit 3: Computer Vision CNNs › Unit 3 Review - Computer Vision Mastery
- Grade 12Unit 6: Final Capstone › The Council Decision
- Grade 12Unit 4: AI Entrepreneurship › The Algorithm That Discriminated
Examine dataset bias, propose fixes
We start Grade 4 · framework Grade 9Framework grades 9–12Fully covered
Examine dataset bias, propose fixes
We start Grade 4 · framework Grade 9Framework grades 9–12Grade 10 case studies cover racial bias in recidivism scoring, a healthcare algorithm that under-ranked Black patients' needs and resume screening bias against women, with fixes such as diverse data, audits and human oversight.
In Grade 9 'The Unsinkable Ship' and Grade 10 'Bias in AI Systems', learners examine missing-data bias and imbalance in Titanic data and trace landmark bias cases to data gaps.
Learners repair datasets in Grade 7 (such as 'Good Examples vs Bad Examples') and analyse bias types in real benchmarks in Grade 12 'Data is Everything', predicting failures and proposing data fixes.
- Grade 4Unit 1: Build, check and explain › Wrong, and How Sure
- Grade 7Unit 2: Teaching Machines › What is Training?
- Grade 7Unit 2: Teaching Machines › Learning from Examples
- Grade 7Unit 2: Teaching Machines › Good Examples vs Bad Examples
- Grade 7Unit 2: Teaching Machines › The Learning Loop
- Grade 7Unit 2: Teaching Machines › Supervised Learning Basics
- Grade 7Unit 2: Teaching Machines › Teaching by Showing
- Grade 7Unit 2: Teaching Machines › When AI Gets Confused
- Grade 7Unit 2: Teaching Machines › Testing What AI Learned
- Grade 7Unit 2: Teaching Machines › Improving AI Learning
- Grade 7Unit 2: Teaching Machines › Unit Review
- Grade 11Unit 6: Capstone Projects › Finding Your Data
- Grade 12Unit 2: AI Research Methods › Data is Everything
Stakeholder debate / ethical matrix
Framework grades 9–12Partly covered
Stakeholder debate / ethical matrix
Framework grades 9–12In Grade 12 'The Council Decision' and Grade 9 'The Biased Hiring Model', learners match stakeholders to concerns, then write a council verdict naming those helped and at risk and answering the strongest opposing argument.
- Grade 9Unit 5: Real World ML › The Biased Hiring ModelStakeholder Debate: Should the Screener Stay?Whose Argument?Rebuttal Round
- Grade 12Unit 6: Final Capstone › The Council DecisionFill the Matrix: Grid AlertsYour Matrix Verdict
In Grade 9 'The Biased Hiring Model', learners read a table of six stakeholders' arguments about a hiring screener, match arguments to stakeholders and pick the best rebuttal from options.
Learners never represent stakeholders' goals themselves: no matrix is built, no steelman or reply is written, no debate is held and no outside views are sought.
- Grade 9Unit 5: Real World ML › The Biased Hiring ModelStakeholder Debate: Should the Screener Stay?Whose Argument?Rebuttal Round
- Grade 10Unit 5: AI Ethics Deep Dive › Building Your AI Ethics FrameworkYour AI Roles
- Grade 12Unit 6: Final Capstone › The Council DecisionYour Matrix Verdict
In Grade 12 'The Council Decision', learners write a full ethical matrix of four stakeholders by three principles for a school AI case they choose, mark the worst-harm cell, then consult a real person and record which cell changed.
- Grade 11Unit 2: Generative AI › The Art ControversyPerspectives Sort
- Grade 12Unit 6: Final Capstone › The Council DecisionCase: AI at the BorderYour Matrix VerdictBuild Your Own MatrixHear Another SideRegulation DebateAI Acts or Human Decides?Fill the Matrix: Grid AlertsFrom Council to ClassroomDraft Your School's AI-Use Guideline
- Capstone projectsCapstone projects
- Capstone projectsDraft Your School's AI-Use Guideline
Draft/commit to ethical-use guidelines
Framework grades 9–12Fully covered
Draft/commit to ethical-use guidelines
Framework grades 9–12In Grade 11 'Draft Your Governance Clause' and Grade 12 'Draft Your School's AI-Use Guideline', learners draft ethical-use rules. A capstone asks for a one-page school guideline.
In Grade 10 'Building Your AI Ethics Framework', learners build a personal AI ethics framework from five core values and a question checklist, and commit to the PAUSE method.
In Grade 10 'Why AI Ethics Matters' and related ethics chapters, learners build a personal ethics framework and a pause-decision method; Grade 11 learners write responsible-use rules for AI art.
- Grade 10Unit 5: AI Ethics Deep Dive › Why AI Ethics Matters
- Grade 10Unit 5: AI Ethics Deep Dive › Bias in AI Systems
- Grade 10Unit 5: AI Ethics Deep Dive › Fairness in Machine Learning
- Grade 10Unit 5: AI Ethics Deep Dive › Privacy and AI
- Grade 10Unit 5: AI Ethics Deep Dive › Explainable AI (XAI)
- Grade 10Unit 5: AI Ethics Deep Dive › Deepfakes and Misinformation
- Grade 10Unit 5: AI Ethics Deep Dive › AI and the Future of Work
- Grade 10Unit 5: AI Ethics Deep Dive › AI Governance and Regulation
- Grade 10Unit 5: AI Ethics Deep Dive › AI for Global Good
- Grade 10Unit 5: AI Ethics Deep Dive › Responsible AI Development
- Grade 10Unit 5: AI Ethics Deep Dive › Building Your AI Ethics Framework
- Grade 10Unit 5: AI Ethics Deep Dive › AI Ethics Unit Review
- Grade 11Unit 2: Generative AI › The Art Controversy
- Grade 12Unit 4: AI Entrepreneurship › Maya's Entrepreneurship Journey Complete
Design a scalable AI system architecture
Framework grades 9–12Partly covered
Design a scalable AI system architecture
Framework grades 9–12In Grade 12 'When AI Needs to Look Things Up' and 'From Chatbots to Agents', learners use the System Builder to assemble a retrieval pipeline and a two-tool agent loop. Python Lab also builds related pieces.
- Grade 11Unit 3: Reinforcement Learning › The Gaming Champion
- Grade 12Unit 3: Advanced Projects › When AI Needs to Look Things Up
- Grade 12Unit 3: Advanced Projects › From Chatbots to Agents
- Grade 12Unit 3: Advanced Projects › Beyond Chatbots
- Python LabPython Lab (graded modules)
- Create toolsSystem Builder
- Create toolsPython Lab
In Grade 10 'The AI Blueprint', 'Model Optimization' and 'Deployment Basics', learners meet the model, optimisation and serving layers separately, including a cloud, edge or browser choice and a deployment plan.
Learners do not design an end-to-end architecture with data, model and interface layers, choose frameworks against a budget, or estimate cost, compute or energy for their own system.
- Grade 10Unit 6: Deep Learning Projects › The AI BlueprintExplain Architecture Fit
- Grade 10Unit 6: Deep Learning Projects › Model OptimizationHardware Optimization
- Grade 10Unit 6: Deep Learning Projects › Deployment BasicsWhat is an API?Scaling SecretsCloud, Edge or Browser?Balance a Deployment Plan
- Capstone projectsModel Architecture Sketch
- Create toolsSystem Builder
Grade 11 'Beyond the Model' and Grade 12 'The Blueprint Before the Building' teach architecture layers, scaling, cost and energy per query, and learners answer design reviews of supplied systems. The 'Design an ML API' capstone covers the interface layer.
Learners never specify data, model and interface layers for their own system, justify framework choices or set a compute, cost or energy budget.
- Grade 11Unit 4: AI Systems Design › Beyond the ModelDesign Review: Your App
- Grade 11Unit 4: AI Systems Design › The Million-Dollar GPU BillModel Optimization for Cost
- Grade 12Unit 6: Final Capstone › The Blueprint Before the BuildingSystem Architecture DiagramsSpot: Sound Architecture DecisionsHow Your Plan Is JudgedSystem Architect!
- Grade 12Unit 5: Career Preparation › Design It Like You'd Build ItReview a Project DesignHow Your Plan Is Judged
- Capstone projectsDesign an ML API
- Create toolsSystem Builder
Python analysis of a people-rating/ranking dataset
Framework grades 9–12Fully covered
Python analysis of a people-rating/ranking dataset
Framework grades 9–12In Python Lab 'Audit a Shortlist', learners write a function that reports accuracy, selection rates and their ratio for applicant groups, then interpret the screening flag on a changed table.
- Python LabModule 39: Model EvaluationAudit a Shortlist
In Grade 9 'The Unsinkable Ship' and Python Lab Module 30, learners analyse real Titanic passenger records, rank group survival rates and interpret the differences with a stated limit. Grade 10 'Fairness in Machine Learning' has them audit a shortlist in Python.
- Grade 9Unit 5: Real World ML › The Unsinkable ShipDataset FeaturesExplain Titanic Modeling
- Grade 9Unit 5: Real World ML › The Biased Hiring ModelFairness Metrics
- Grade 10Unit 5: AI Ethics Deep Dive › Fairness in Machine LearningAudit a Shortlist in PythonPredict the Shortlist CheckA Signal, Not a VerdictWrite and Run Your Own AuditComplete the Code, Read the Output
- Python LabModule 30: Pandas BasicsRank Survival Rates and Interpret Them
- Python LabPython Lab (graded modules)
In Grade 9 chapters such as 'The Unsinkable Ship' and 'The Biased Hiring Model', learners use Python to analyse people data, including survival prediction, fairness metrics and proxy variables, and reflect on what the ranking implies.
- Grade 9Unit 5: Real World ML › The Spam Invasion
- Grade 9Unit 5: Real World ML › The Messy Text Problem
- Grade 9Unit 5: Real World ML › Numbers From Words
- Grade 9Unit 5: Real World ML › The Word Importance Problem
- Grade 9Unit 5: Real World ML › Emotion Detection
- Grade 9Unit 5: Real World ML › Predicting Numbers
- Grade 9Unit 5: Real World ML › What Matters Most?
- Grade 9Unit 5: Real World ML › ML's Hello World
- Grade 9Unit 5: Real World ML › The Unsinkable Ship
- Grade 9Unit 5: Real World ML › Open Data Revolution
- Grade 9Unit 5: Real World ML › The Biased Hiring Model
- Grade 9Unit 5: Real World ML › Your ML Journey
- Grade 9Unit 3: Data Science Basics › Introduction to Pandas
- Grade 9Unit 3: Data Science Basics › Loading Data
- Grade 9Unit 3: Data Science Basics › Exploring Data
- Grade 9Unit 3: Data Science Basics › Finding the Needle
- Grade 9Unit 3: Data Science Basics › The Search Mission
- Grade 9Unit 3: Data Science Basics › The Mysterious Gaps
- Grade 9Unit 3: Data Science Basics › The Messy Data Monster
- Grade 9Unit 3: Data Science Basics › The Hidden Information
- Grade 9Unit 3: Data Science Basics › A Picture Worth 1000 Rows
- Grade 9Unit 3: Data Science Basics › Matplotlib's Stylish Sibling
- Grade 9Unit 3: Data Science Basics › The Data Detective
- Grade 9Unit 3: Data Science Basics › Your Data Science Journey
- Grade 12Unit 6: Final Capstone › The AI Radiologist
Build a data story (data + visuals + narrative for an audience)
Framework grades 9–12Mostly covered
Build a data story (data + visuals + narrative for an audience)
Framework grades 9–12In Python Lab 'Tell the Canteen Story with Context', learners complete a plotted chart with an event marker, shaded context and labelled axes, with a qualified narrative, alongside their own written data story.
Audience, chart type, marks and finding sentence are specified for the learner; independent visual and audience design is still missing.
- Python LabModule 32: Data VisualizationTell the Canteen Story with Context
In Grade 9 'Graphs Tell Stories' and Grade 10 'Presentation and Demo', learners build plots with an annotation and a narrative for a supplied audience, such as 'Build It for the Principal'.
The findings, chart forms, annotations and narrative are largely prescribed; independent visual storytelling for learners' own finding is not established.
- Grade 9Unit 1: Math for AI › Graphs Tell StoriesFrom Chart to StorySort the StoryBuild It for the PrincipalNew Data: The Canteen Waste PlannerKeep or Fix?Write the Canteen Data Story
- Grade 9Unit 6: ML Projects › Science Fair StarYour Year-End CapstoneHow Your Capstone Is Judged
- Grade 10Unit 6: Deep Learning Projects › Presentation and DemoDeliver It: Record Your 3-Minute DemoYour Self-Assessment
- Capstone projectsYear-End Capstone: Model + 5-Minute Pitch
- Python LabModule 32: Data VisualizationTell the Canteen Story with ContextChoose Charts for Two Questions
- Python LabPython Lab (graded modules)
Grade 9 projects such as 'The Failed Project', 'Science Fair Star' and 'Portfolio Opens Doors' teach storytelling structure, figures and tables, audience adaptation and honest reporting, and apply them to project communication.
- Grade 9Unit 6: ML Projects › The Failed Project
- Grade 9Unit 6: ML Projects › The Right Question
- Grade 9Unit 6: ML Projects › The Data Hunter
- Grade 9Unit 6: ML Projects › The Messy Data Disaster
- Grade 9Unit 6: ML Projects › The Magic Part
- Grade 9Unit 6: ML Projects › One Number Isn't Enough
- Grade 9Unit 6: ML Projects › Good to Great
- Grade 9Unit 6: ML Projects › The Missing Map
- Grade 9Unit 6: ML Projects › Science Fair Star
- Grade 9Unit 6: ML Projects › The Helpful Review
- Grade 9Unit 6: ML Projects › Portfolio Opens Doors
- Grade 9Unit 6: ML Projects › Last Day of Grade 9
- Grade 11Unit 6: Capstone Projects › Documentation & Presentation
- Grade 12Unit 6: Final Capstone › Paper/Report Writing - Documenting Your Innovation
- Grade 12Unit 6: Final Capstone › Presentation Preparation - Sharing Your Story
Careers, future of work
We start Grade 6 · framework Grade 9Framework grades 9–12Fully covered
Careers, future of work
We start Grade 6 · framework Grade 9Framework grades 9–12In Grade 9 'AI Careers: Who Builds, Shapes and Uses AI' and Grade 12 'Graduation Day', learners explore careers; Grade 12 also covers resume, portfolio and applicant-tracking lessons.
In Grade 9 'Welcome, AI Engineers!', learners see the work, skills and workplaces of AI engineers and score their own readiness. Grade 8 'Designing AI Solutions' covers technical, creative and ethics roles.
In Grade 11 'AI Careers' and Grade 12 'Your AI Path', learners match machine-learning engineer, data engineer, ethics specialist and product manager roles to their day-to-day work and skills, and assess themselves against their interests.
In Grade 10 'AI and the Future of Work', learners sort eight jobs as growing or shrinking, order five steps of how AI transforms a job, and identify five future-ready skills.
In Grade 12 'Jobs Transformed' and Grade 11 'AI Careers', learners match jobs to automation, augmentation, creation or transformation, and identify the skills each change implies.
- Grade 6Unit 4: Being Smart About AI › AI Makes Mistakes
- Grade 6Unit 4: Being Smart About AI › AI Can Be Unfair
- Grade 6Unit 4: Being Smart About AI › AI and Privacy
- Grade 6Unit 4: Being Smart About AI › Real vs Fake: Deepfakes
- Grade 6Unit 4: Being Smart About AI › AI and Jobs
- Grade 6Unit 4: Being Smart About AI › Being a Good Digital Citizen
- Grade 6Unit 4: Being Smart About AI › When to Trust AI
- Grade 6Unit 4: Being Smart About AI › AI for Good
- Grade 6Unit 4: Being Smart About AI › You Control AI
- Grade 6Unit 4: Being Smart About AI › Unit 4 Review
- Grade 11Unit 5: AI in Industry › AI Careers
- Grade 12Unit 6: Final Capstone › Jobs Transformed
Footprint / resource cost of AI
Framework grades 9–12Partly covered
Footprint / resource cost of AI
Framework grades 9–12In Grade 11 'SDG Research-and-Build Project', learners estimate their own project's footprint from sourced per-use figures; footprint arithmetic appears elsewhere too.
In Grade 10 chapters such as 'GPU vs CPU', 'Early Stopping' and 'Model Optimization', learners read quantified energy, water and hardware figures and levers such as smaller models and early stopping, with a couple of multiple-choice energy items.
Learners never design or communicate a way to reduce AI's footprint, accounting is mostly read, and water is never computed; the task exists in Grades 8 and 11.
- Grade 9Unit 4: Training Models › Default Settings Aren't PerfectGridSearchCV Intro
- Grade 10Unit 2: Training Deep Networks › GPU vs CPUSpeed Comparison
- Grade 10Unit 2: Training Deep Networks › Deep vs Shallow NetworksThe Trade-offs
- Grade 10Unit 3: Computer Vision CNNs › Introduction to CNNsFamous CNNs
- Grade 10Unit 6: Deep Learning Projects › Deployment BasicsScaling Secrets
- Grade 10Unit 6: Deep Learning Projects › Model OptimizationHardware OptimizationExplain Model Optimization
- Grade 10Unit 3: Computer Vision CNNs › CNN ArchitecturesWhy 2012?Transfer or Scratch?
- Grade 10Unit 2: Training Deep Networks › TensorBoard BasicsTensorBoard in Practice
- Grade 10Unit 2: Training Deep Networks › Early StoppingBenefits of Early Stopping
In Grade 12 'Smart Grid Hero', learners work through chips, cooling water and a CO2 formula, and compute a footprint by hand; in Grade 11 'SDG Research-and-Build Project' they use a footprint calculator for a school-wide chatbot.
Learners do not design and communicate their own footprint-reduction plan with before and after numbers, water is quoted but not estimated, and one sorting item has a wrong answer key.
- Grade 11Unit 5: AI in Industry › SDG Research-and-Build ProjectImpact and FootprintFootprint CalculatorSame Job Size, Very Different EnergyMatch the Risk to a SafeguardCheckpoint: SDG Research-and-BuildPitch Your SDG ProjectSDG Project Terms
- Grade 11Unit 4: AI Systems Design › The AI Factories in the SkyGPU Instances for AI
- Grade 11Unit 1: Transformers and LLMs › Meet BERT!Fine-Tuning BERT
- Grade 12Unit 6: Final Capstone › Smart Grid HeroThe Carbon ParadoxSort the ImpactClimate SpotlightFootprint by HandExplain Climate Coordination
- Grade 12Unit 1: Cutting Edge AI › The Unsolved MysteriesMore Open Frontiers
AI governance/civic participation
We start Grade 5 · framework Grade 9Framework grades 9–12Fully covered
AI governance/civic participation
We start Grade 5 · framework Grade 9Framework grades 9–12In Grade 11 'AI Ethics in Practice' and Grade 12 'The Council Decision', learners study principle versus binding law, enforcement, exceptions and review, and draft a clause and a school guideline.
In Grade 10 'AI Governance and Regulation' and 'Responsible AI Development', governance is defined as privacy, oversight and societal impact handled by regulators, ethics boards and companies, separate from building.
In Grade 12 'The Council Decision', 'When AI Breaks the Law' and 'The Safety Lab', governance is taught as a concern separate from building: oversight, accountability gaps, privacy rules and societal impact.
In Grade 8 'Rules for the Next Loop', learners follow a draft, trial and review cycle and write three class AI rules covering who, for what and a check. In Grade 5 they check real UNESCO school guidance and rewrite a proposed law.
- Grade 5Unit 4: Rules, evidence and a helper for someone › Check a Real RuleCheck It Against the ChecklistArgue Both Sides, Then Improve the Rule
- Grade 8Unit 4: Image Projects › Reflection & GrowthDraft, Try, ReviewBuild the Rule SetWrite Your Class AI Rules
- Grade 9Unit 5: Real World ML › The Biased Hiring ModelOne Rule For This Case
- Grade 10Unit 5: AI Ethics Deep Dive › AI Governance and RegulationMaking AI RulesExplain Risk-Based Governance
- Grade 10Unit 5: AI Ethics Deep Dive › Building Your AI Ethics FrameworkDecision ProcessYour AI RolesWrite the Rule
- Grade 10Unit 5: AI Ethics Deep Dive › Choosing and Judging AI ToolsExplain Your Choice
- Grade 11Unit 6: Capstone Projects › AI Ethics in PracticeDraft Your Governance Clause
- Grade 12Unit 6: Final Capstone › The Council DecisionDraft Your School's AI-Use Guideline
In Grade 12 'The Council Decision', learners draft a policy proposal and a school AI-use guideline; a capstone requires consulting a student, a teacher and a parent. In Grade 11 'Draft Your Governance Clause' they write a clause.
- Grade 11Unit 6: Capstone Projects › AI Ethics in PracticeDraft Your Governance Clause
- Grade 12Unit 6: Final Capstone › The Council DecisionRegulation DebateBuild the ProposalFrom Council to ClassroomHow a Guideline Gets AdoptedDraft Your School's AI-Use GuidelineGuideline Check
- Capstone projectsDraft Your School's AI-Use Guideline
Robotics / physical device
Framework grades 9–12Partly covered
Robotics / physical device
Framework grades 9–12In Python Lab 'Module 48: Sensors and Gestures', learners write Python for phone motion thresholds. A gesture rule from the Motion Trainer can be exported to a real micro:bit, with an in-app simulator.
No Grades 9-12 lesson links to the micro:bit or Motion Trainer tools, and no required learner program drives a physical device that acts on the environment.
In Python Lab Module 48, learners write Python that reads a phone's live motion sensors. The Motion Trainer records real sensor data, and the micro:bit simulator exports rules that run on a real board.
No learner-written code makes an actuator act on the environment, the micro:bit output is only an LED picture from generated code, and no Grade 9-10 lesson links to this work.
- Python LabModule 48: Sensors and Gestures
- Python LabPython Lab (graded modules)
- Create toolsMotion Trainer
- Create toolsmicro:bit simulator
Python Lab Module 48 'Sensors and Gestures' and the Motion Trainer and micro:bit simulator are open to learners, and Grade 12 'AI on Tiny Devices' covers the idea. No Grade 11-12 lesson uses the sensor work.
Learners do not write the program that runs on a device, and no actuator acts on the physical world; outputs are on-screen text or LED pictures.
- Grade 12Unit 1: Cutting Edge AI › AI in the Real WorldSense-Think-ActHard Problems
- Grade 12Unit 1: Cutting Edge AI › AI on Tiny DevicesTinyML Fits in Kilobytes
- Python LabModule 48: Sensors and Gestures
- Python LabPython Lab (graded modules)
- Create toolsMotion Trainer
- Create toolsmicro:bit simulator
Bring the course to your school or region
Schools, school groups, resellers and partners: we will walk you through the alignment for your board and the lessons behind it.
See how the course maps to the other 13 curricula on the curriculum alignment overview, or browse the course grade by grade.
Our own reading of our own course, ratings reviewed 22 October 2026. It is not an endorsement, certification or accreditation by any authority named here, and it makes no claim about learning results.