LittleAIMaster Activity Pack

Computer Vision for Teens

ages 13–18 · 2 activities · about 50 minutes each

Print this and work through one activity at a time. Each one ends with something you can check, so you can tell whether the idea actually landed rather than guessing.

1. Break a classifier on purpose

Ages 815 · about 35 minutes

You need: A laptop with a webcam, Teachable Machine

  1. Train a classifier to tell two of the child's toys apart.
  2. Test it in a different room, under different light, at a different distance.
  3. Log every condition that caused a wrong answer.
  4. Retrain covering those conditions and re-measure.
It worked if: The child can name at least two conditions that change the answer without changing the object.

What went wrong / what surprised us:

2. Audit a real vision system

Ages 1218 · about 45 minutes

You need: A phone with Google Lens or a similar app

  1. Pick twenty household objects and predict which the app will get wrong.
  2. Test all twenty and record the actual result against the prediction.
  3. Group the failures — was it lighting, angle, an unusual object, or an object type the app was never built for?
  4. Write two sentences on who would be harmed if this system were used for something that mattered.
It worked if: The teenager can distinguish a failure caused by input conditions from one caused by training coverage.

What went wrong / what surprised us:

A note on tools: everything recommended for ages 13–18 is free and runs in a browser. If a product asks you to pay before your child can finish an activity, there is almost always a free equivalent.

littleaimaster.com · Computer Vision for Teens

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